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Powers & AbilitiesEdit
Master Swordsman: Komamura is highly proficient in swordsmanship, and is more than capable of holding his own against the likes of Kenpachi, who is arguably one of the most well-versed in swordsmanship as well as one of the greatest physical combatants in Soul Society.
Immense Strength: Due to his large stature, Komamura has unbelievable physical strength. He was able to throw the Resurrección form of the giant Arrancar Choe Neng Poww, who was close to if not the same size as the giant his Bankai produces, and did so with apparent ease.
Hakuda Master: While not relying on the most advanced forms of unarmed combat, Komamura has shown great skill at brawling hand-to-hand fighting using his phenomenal strength to supplement his blows. This form of combat is what he excels in when not engaging in swordsmanship. He is skilled enough to go toe-to-toe with one of the foremost hand-to-hand combatants in Soul Society, Captain Suì-Fēng.
Immense Endurance: Komamura is capable of taking considerable amounts of damage and still continuing to fight, despite the severity of his injuries. He refused medical treatment after being hit by Aizen's level 90 Kidō spell. He was also utterly unfazed from being punched across a great distance through parts of a city. He is durable enough to survive having his chest caved in and still continue to fight with no discernible handicap. Even after having his left hand severed by Aizen, he immediately counter-attacked, seeming to completely ignore the wound.
Enhanced Senses: Because of his animal-likeness, he is seemingly in possession of superior senses.
Enhanced Reflexes: Komamura has very keen reflexes in contrast to his large frame. He is capable of matching even the extremely fast attacks of Captain Suì-Fēng.
Animal Communication: It is also known that he is able to talk to animal.
Great Spiritual Power: As a Captain, Komamura possesses a great amount of reiatsu. When Komamura releases his spiritual energy, it has the same magnitude of his enormous strength, and tends to destroy the area around him. He is quite skilled in hiding his spiritual presence because, due to his appearance, he does it quite frequently out of what he feels is a necessity to hide from others. He is able to use his spiritual pressure as a weapon, as he is capable of blasting back most normal enemies with a simple palm thrust without physically touching them. His reiatsu is red.
Shunpo Practitioner: Komamura is highly proficient in Shunpo, with at least the average speed of a captain-level Shinigami.
Humanization Technique (人化の術, Jinka no Jutsu): A special technique that is unique to the werewolf clan that Komamura is from, which allows one to shed their beast form and return to their Human form. This is achieved by ritually removing one's heart. In this form, his body is nothing more then a shell. The secret technique of Human transformation allows his clan to obtain a immortal body by offering their physical heart. Therefore as long as he is Human he can never die. While in this state, attacks have no effect on either Komamura or his Bankai and all wounds quickly regenerate.
Tenken (天譴, "Heavenly Punishment"; Viz "Heavenly Retribution"): It takes the form of a normal katana. The cross-guard is a rectangle decorated with a pattern of vertical lines, with the long sides pinched in towards the middle. The overall appearance is similar to a squared-off hourglass.
- Shikai: Its Shikai command is "Roar" (轟け, Todoroke). Tenken maintains its form as a regular katana.
- Bankai: Kokujō Tengen Myō'ō (黒縄天譴明王, Vidyaraja of Kalasutra's Heavenly Punishment; Viz "Divine Retribution, Black Ropes of Ruination"): Komamura brings forth the entire giant, an armored Bankai with a life of its own. Standing at about a hundred meters tall, the giant resembles an armored samurai. It wields a sword with a guard similar to Komamura's, but with a different blade and a string hanging from the hilt. Komamura also retains its form as a regular katana. While in use, Komamura and his katana maintain a glow of spiritual energy.
- Shikai Special Ability: In its Shikai, Tenken creates various phantom body parts of a fearsome armored giant to copy whatever body part Komamura moves; for example, should Komamura swing his sword, a gigantic disembodied arm wielding a sword appears and mimics the movement. The body's gigantic parts generated by this Shikai possess strength and attacking power proportionate to their size (though not as great as it could be, due to not having a full body), making Komamura's Zanpakutō quite powerful.
- Bankai Special Ability: The giant copies Komamura's movements to devastating effect, allowing it to deal out colossal amounts of damage. Its strength is proportionally far greater than that of Komamura, due to its size. It is strong enough to take a released Arrancar's point-blank Cero without being damaged, and could easily smother him with its bare hands. It is also durable enough to withstand a blast from Captain Suì-Fēng's "Jakuhō Raikōben" while sustaining only a few injuries. Despite its enormous size, the giant is also deceptively fast, as it instantly copies all of Komamura's movements. However, his Bankai has a critical weakness. A powerful bond exists between Komamura and Kokujō Tengen Myō'ō, causing any harm inflicted on the Bankai to be reflected onto its master. This essentially makes it a larger target to a sufficiently powerful opponent. However, this same bond allows Kokujō Tengen Myō'ō to be restored if Komamura's wounds are healed, making it unique among Bankai. According to Tōsen, it has such immense destructive power that Komamura has never considered that he might not defeat an enemy with a single strike, let alone receive a counterattack.